2012 - 8hr Game Jam Cupcakes from Spaaaace! HTML Game
NXT Level You
An integrated platform to improve retention, inspire performance & build team trust
Currently being developed!
Role: UI design, UX design (I currently work here!) Year: 2016 Project link:Website
Welcome, SMASH Agent. The Supreme Rulers will be monitoring your progress. Create epic monsters and evolve them into an unstoppable army. Build your city to defend against invading monsters while battling players around the world for world domination. Show no mercy!
A fun massively multiplayer online mobile game released on iOS focused on monster collection and destruction of cities. I worked on this project from its inception, for 10 months.
During this time I was the UX/UI designer on this project, I developed userflows, wireframes, mockups, ui assets and collaborated with developers, artists and producers to iterate, find solutions and create a finished product.
I also had the opportunity to run usability studies which gave us greater insight into the effectiveness of design decisions.
Role: UI/UX Designer Company: A Thinking Ape Year: 2014-2015 Type: iOS Game Project link:App Store
What's the Word? For Morquio A
Meet and play with the Morquio A community. Featuring in-game power-ups when players check-in during their infusion that will help them win each round and take the game!
During this two month project, I lead the design
and frontend efforts in a team of three. My main focus was developing UI assets and mockups following a provided art direction and implementing the designs with HTML/CSS/AngularJS.
Role: UI Designer, Frontend Developer Company: Ayogo Year: 2014 Type: iOS Game Project link:App Store
Buy or rent original art directly from Vancouver artists. A platform for artists, business and art lovers to connect and support local art and artists.
I worked with the business owner and a development company to realize their concept by providing branding, wireframes, sitemaps, userflows, styleguides and mockups.
Free modelling of drill data for investors, analysts, CEOs, and directors.
Corebox is passionate about using technology to empower mining investors. Our simple yet powerful online visualization tools make it easy to quickly understand the geometry and strength of the mineralization. Our tools help companies show off their drilling and investors gain a better understanding of mineral projects.
Film fans and filmmakers participated from Jan-June 2013 in an intensive series of voting periods where $1 Million funding was awarded to the winners.
As the lead designer on the project, worked closely with the team to quickly design, iterate, implement and maintain designs for mobile, tablet and desktop. I created brand, visual and CSS style guides for references which allowed me to quickly create new features directly in HTML/CSS, skipping the "mockup" stage.
Role: Art Direction, UI Designer, Frontend Developer Company: Overinteractive Media Year: 2012-2013 Category: Responsive Website
Cupcakes from Spaaaace!
Simple drag and drop game where the objective is to feed the hungry planets the matching coloured cupcake.
Created during a 8-hr hackathon with my partner in crime Nick Breslin. I handled the art and he focused on dev, we both debated what to do for way too long and then put this together in < 4 hours.
Having full creative freedom, I used bright colours and silly characters and text because I like seeing people laugh and bright colours are fun. I settled on using a very simple style for the interface due to time restrictions.
Role: Art Direction, UI Design, Illustration
Year: 2012 Type: HTML Game, created at 8hr White Day Hackathon. Nominated for Most Nauseatingly Cute Award. Project link:Play!